Project Overview

Problem

Young adults are experiencing rising loneliness, with reports like the U.S. Surgeon General highlighting a growing social disconnection crisis.

The current market space is dominated by platforms like Bumble BFF and Meetup. However, they often feel:

  • - Awkward, depending on user-led planning with strangers, creating friction

  • -Too similar to dating

  • -Unclear or unsafe in real-world settings

As one user put it:

“Friend-finding apps feel more like a date, and it’s awkward.”

Despite wanting connection, users struggle to translate intent into natural interaction.

Opprotunity

Design a social experience that removes social friction by centering connection around pre-planned activities instead of open-ended coordination.

Instead of “what should we do?”, users:

  • Join pre-formed, specific plans

  • Match based on shared skill level + interests

  • Enter interactions with built-in common ground

As one user shared:

“It gives us automatic common ground and something to talk about.”

This shifts the experience from meeting strangers to doing something together; making connection feel more natural, comfortable, and repeatable.

Process

  1. Discovery & Research

To make activities feel authentic to each community, I conducted expert interviews with experienced participants across running, climbing, skiing/snowboarding, and yoga.

The goal was to understand how people assess compatibility, communicate skill level, and organize meetups.

Key factors identified:

  • Skill level

  • Activity terminology

  • Gear/preparation

  • Commitment expectations

Yoga

  • Style type

  • Experience Level

  • Environment Preference

Climbing

  • Trust/safety

  • Difficulty ratings

  • Equipment expectations


2.Defining the User Experience

Research revealed that successful meetups depended on more than shared interests—users needed confidence that an activity matched their skill level, expectations, and social preferences. To reduce friction and make connection feel more natural, I focused on designing an experience centered around clarity, trust, and low-pressure interaction

add pic of activity feed

pics of iconography in action

show profile features (XP, cards, photo verification)


3.Iteration, Feedback & Product Evolution

Running

  • Pace

  • Mileage

  • Route preference

show more about card anatomy + tags + filters

Ski/Snowboard

  • Skill level

  • Riding Style/Vibe

  • Session duration

Show more detailed activity card

Working in an early-stage startup meant the product evolved quickly. Rather than large formal testing cycles, design decisions were refined through close collaboration with development, lightweight user feedback, and rapid iteration as new insights emerged.

Agile Collaboration

Early User Feedback

Product Refinements

Reflection

What I learned

Designing for trust matters as much as functionality

  • JoinMe taught me that successful social products require more than features, they require trust. Because users were meeting unfamiliar people in real-world settings, experience profiles, activity metadata, XP systems, and social proof became just as important as usability in reducing uncertainty and increasing confidence

Research is only valuable if it shapes decisions

  • Conducting expert interviews reinforced the importance of turning research into actionable design decisions. Insights directly informed activity structures, iconography, and compatibility signals, helping experiences feel more authentic to each activity community.

Designing in startups requires adaptability

  • Working in an early-stage startup taught me how to design under ambiguity and iterate quickly alongside development. Balancing ideal UX approaches with speed, feasibility, and evolving priorities became an essential part of the process.

Improvements/future directions

Evolving from planning to shared experiences

  • One opportunity we began exploring was expanding JoinMe beyond activity planning into a more expressive, community-driven experience. While the platform successfully supported organizing meetups, long-term engagement depended on giving users reasons to return after activities ended.

Creative activity storytelling

  • To encourage continued engagement, we explored features that allowed users to create visual collages from completed activities. Rather than simply posting photos, users could curate memories from hikes, ski trips, yoga sessions, or group runs in a more personal and artistic way.

  • This direction aimed to transform JoinMe from a scheduling tool into a space for shared identity and storytelling; encouraging users to reflect on experiences, showcase interests, and strengthen community trust through authentic participation.